12/8/2023 0 Comments Irradiance map vray settings![]() ![]() Exact Brute force GIīrute force GI is a basic algorithm that establishes a fixed number of rays reflected from a point in the scene after hitting it by original ray of light. ![]() In this tutorial, we will consider the exact parameters and arguments for and against an Brute force GI vs Irradiance Map as the Primary bounces GI engine. In a previous tutorial on general GI settings and the principles of indirect Illumination, we learned what global Illumination is and why it is needed for photorealistic visualization. Hello everyone! We continue to setup a global illumination in V-Ray. ![]() Introduction Exact Brute force GI Approximate Irradiance Map Irradiance Map Basic Parameters Irradiance Map Detail Enhancement Irradiance Map Advanced Options Conclusion & Comments Introduction
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